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Mecha Competition Build – Part 4: The Final Submission
Dylan Mottram Dylan Mottram

Mecha Competition Build – Part 4: The Final Submission

The Necrosknight vs Rosan Lancer diorama is finally finished and the final photos have been submitted. I'm really happy with how the battle scene has come together, particularly the sense of motion created between the two mechs. While there are plenty of things I would change next time, this project has taught me a lot about planning, composition and pushing my skills further. Now all that's left is to wait for the results, clean up my workspace, and decide what to tackle next.

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Mecha Competition Build – Part 4: The Final Week
Dylan Mottram Dylan Mottram

Mecha Competition Build – Part 4: The Final Week

With the competition deadline only days away, the final details of the Necrosknight vs Rosan Lancer diorama are finally coming together. From finishing the battered shield and building up the desert terrain to experimenting with homemade dust pigments and cotton-wool dust clouds, this final week has been all about bringing the scene to life.

Not everything made the final cut, with a hand-built tree ultimately being removed because it distracted from the battle. Now, with only the finishing touches left, it's time to see if I can get the diorama across the finish line before the deadline.

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Mecha Competition Build – Part 3: From Battle-Damage to Battlefield
Dylan Mottram Dylan Mottram

Mecha Competition Build – Part 3: From Battle-Damage to Battlefield

The Necrosknight and Rosan Lancer are finally painted, battered and battle-worn. With exposed wiring, Milliput and plaplate modifications, and a new vision for their final confrontation, the scene is starting to come together. Now, with the two machines almost finished, it's time to turn my attention to the desert ruins that will become their final battlefield.

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Mecha Competition Build – Part 2: When the Plan Changes
Dylan Mottram Dylan Mottram

Mecha Competition Build – Part 2: When the Plan Changes

After building the Rosan Lancer and experimenting with the composition, I've completely changed the story I want the finished piece to tell. With the Lancer's spear through the Necrosknight and the scythe caught in the Lancer's shield, both warriors are locked in a brutal final exchange. Now it's time to bring the scene to life with paint, battle damage — and possibly a very villainous red cape.

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Mecha Competition Build – Part 1: Building the Necrosknight
Dylan Mottram Dylan Mottram

Mecha Competition Build – Part 1: Building the Necrosknight

Preparing for my first online mecha painting competition means stepping well outside my comfort zone. After building the Necrosknight, the real challenge begins, planning a fully painted finish and creating a dramatic diorama depicting a battle against a Rosan Lancer. Join me as I turn a straight forward build into my most ambitious display piece yet.

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Building a Nurgle Blood Bowl Team from the Bits Box
Dylan Mottram Dylan Mottram

Building a Nurgle Blood Bowl Team from the Bits Box

What started as a box of forgotten Plaguebearers quickly turned into my next Blood Bowl project. With kitbashed Pestigors, a scratch-built Rotspawn and plans for custom Bloaters, this team is shaping up to be one of my most creative conversions yet.

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Small Steps, Finished Models
Dylan Mottram Dylan Mottram

Small Steps, Finished Models

A couple of weeks after questioning whether short painting sessions were making any difference, I finally have the answer. Three finished goblins now sit on the shelf, proving that consistent progress often happens quietly, one small session at a time. Along the way, I also discovered the next skill I want to improve—and why not every mistake needs to be fixed before calling a project complete.

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Chaos Dwarfs – Pushing OSL to Its Limits
Dylan Mottram Dylan Mottram

Chaos Dwarfs – Pushing OSL to Its Limits

What started as a simple attempt to learn Object Source Lighting quickly grew into one of the most challenging projects I've tackled. Through countless adjustments, repaints, and experiments, this Chaos Dwarf team taught me valuable lessons about light, contrast, planning, and restraint. The result may not be perfect, but the journey pushed my painting further than I expected and changed how I think about miniatures going forward.

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